MEMORIES:
PHOTOS:
Release History:
1980 - Pac-Man
1981 - Ms. Pac-Man
1982 - Super Pac-Man
1982 - Pac-Man Plus
1982 - Baby Pac-Man
1983 - Professor Pac-Man
1983 - Jr. Pac-Man
1983 - Pac & Pal
1984 - Pac-Land
1987 - Pac-Mania
1996 - Pac-Man V R
1981 - Ms. Pac-Man
1982 - Super Pac-Man
1982 - Pac-Man Plus
1982 - Baby Pac-Man
1983 - Professor Pac-Man
1983 - Jr. Pac-Man
1983 - Pac & Pal
1984 - Pac-Land
1987 - Pac-Mania
1996 - Pac-Man V R
Manufacturer:
Namco, Bally Midway
Looking decidedly more cartoony this time around, Pac-Man wandered around with a fairy under his hat, trying to return the lost little guy to Fairyland before going home himself. The villains in the game where the familiar ghosts that had always plagued Pac-Man—Inky, Blinky, Pinky, Clyde and Sue. The mean ghosts enjoyed several modes of transportation, from pogo sticks and cars to flying saucers.
Provided the player cleared each stage under a set time limit, dodging the ghosts and other hazards, he advanced to the next level. The next to last level was Fairyland and if Pac-Man delivered his little passenger safely to the Fairy Queen, she rewarded him with a magical pair of boots that can help him return home. At the end of the last level, Pac-Man is greeted by Ms. Pac-Man and Baby Pac.
The side-scrolling game performed better in Japan (where the graphics were slightly different) but ran headlong into the video game crash of the mid-80s in the U.S.



